What’s amazing about the game is a) the beautiful modeling and animations b) the perfect lighting and level design c) the sounds d) the pacing. Also that it’s short, which is true– I played it in six hours, and if you’re familiar with this sort of game you can do it in far less. Maybe so, but they’re not intended to be brain-teasers they’re mostly an excuse to traverse a scary environment. I’ve read some reviews that reckoned that the puzzles were too easy. That is, it’s largely left-to-right, so you’re normally hitting D not W to move forward but the levels have some depth and you can move around within this area. (Supposedly your character is named Six and is a little girl, but nothing in the game itself indicates either fact.)Įdit: I should clarify that it’s not a 1990s 2-D platformer. Oh, and for some reason you’re ravenously hungry. There are puzzles to solve to advance, and some collectables to find. So you sneak around, hide or run from the monsters, climb walls and dressers. Your one advantage is your size: you can hide under tables and in small niches the big lumbering things can’t reach. You have to escape it and them, and you have no combat skills at all. The situation: you are a very small child in an enormous ship full of monsters.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |